Military Breakdown
Dwarven Militia
Damage: Fair
Speed: Fair
Armor: Fair
Morale: Horrible
Strength: Attacking enemies enmasse
Weakness: Basically any prolonged combat.
Unit: 125
Cost: 1
Dwarven Warriors
Damage: Good
Speed: Poor
Armor: Fair
Morale: Good
Strength: Combat against basic units and as support to better units.
Weakness: Prolonged Combat. Strong Melee Units.
Unit: 100
Cost: 2
Dwarven Axemen
Damage: Great
Speed: Poor
Armor: Good
Morale: Good
Strength: Combat against heavy or light armor.
Weakness: Vulnerable to ranged fire and cavalry charges.
Unit: 100
Cost: 3
Dwarven Guardians
Damage: Good
Speed: Poor
Armor: Great
Morale: Good
Strength: As defensive units, light armor foes.
Weakness: Going on the Offensive, heavy armored foes, and cavalry.
Unit: 100
Cost: 3
Dwarven Beserkers
Damage: Excellent
Speed: Poor
Armor: Great
Morale: Good
Strength: As offensive units.
Weakness: As defensive units, flanking, cavalry, archers.
Unit: 100
Cost: 4
Dwarven Steel Guardians
Damage: Great
Speed: Horrible
Armor: Excellent
Morale: Great
Strength: As defensive units, ranged fire.
Weakness: As offensive units, flanking.
Unit: 100
Cost: 5
Hammermen of Erebor
Damage: Heroic
Speed: Good
Armor: Great
Morale: Excellent
Strength: As offensive units
Weakness: As Defensive units, archers, cavalry.
Unit: 75
Cost: 5
Guardians of the Iron Hills
Damage: Excellent
Speed: Good
Armor: Heroic
Morale: Heroic
Strength: As defensive units.
Weakness: As offensive units, flanking.
Unit: 75
Cost: 5
Dragon Slayers of the Blue Mountains
Damage: Legendary
Speed: Heroic
Armor: Legendary
Morale: Legendary
Strength: Against anything.
Weakness: Nothing.
Unit: 25
Cost: 20
Dwarven Royal Guard
Damage: Heroic
Speed: Heroic
Armor: Legendary
Morale: Legendary
Strength: Anything.
Weakness: Nothing.
Unit: 50
Cost: N/A (Comes with General or King)
Dwarven Archer Militia
Damage: Fair
Rate of Fire: Good
Range: Fair
Speed(Movement): Good
Armor: Poor
Morale: Horrible
Strength: Range, unarmored or light armored foes.
Weakness: Melee, cavalry, heavily armored foes.
Unit: 125
Cost: 3
Dwarven Crossbow Militia
Damage: Good
Rate of Fire: Fair
Range: Good
Speed(Movement): Good
Armor: Poor
Morale: Horrible
Strength: Range.
Weakness: Melee, cavalry.
Unit: 125
Cost: 2
Dwarven Axethrower Militia
Damage: Good
Rate of Fire: Geat
Range: Horrible
Speed(Movement): Good
Armor: Horrible
Morale: Fair
Strength: Range, Melee.
Weakness: Cavalry, prolonged melee.
Unit: 125
Cost: 2
Dwarven Marksmen
Damage: Excellent
Rate of Fire: Good
Range: Great
Speed(Movement): Good
Armor: Good
Morale: Good
Strength: Ranged.
Weakness: Melee, cavalry.
Unit: 100
Cost: 7
Dwarven Axethrowers
Damage: Heroic
Rate of Fire: Heroic
Range: Horrible
Speed(Movement): Good
Armor: Poor
Morale: Good
Strength: Melee, Ranged.
Weakness: Prolonged Melee, cavalry
Unit: 100
Cost: 4
Dwarven Spearmen
Damage: Good
Speed: Poor
Armor: Good
Morale: Good
Strength: Cavalry, narrow corridors.
Weakness: Close combat melee, open spaces, flanking
Unit: 125
Cost: 3
Dwarven Pike
Damage: Great
Speed: Horrible
Armor: Great
Morale: Excellent
Strength: Cavalry, narrow corridors.
Weakness: Close combat melee, open spaces, flanking
Unit: 125
Cost: 5
Dale Mercenary Cavalry
Damage: Good
Speed: Excellent
Armor: Good
Morale: Good
Strength: Flanking, vs. ranged.
Weakness: Spears, prolonged melee combat.
Unit: 40
Cost: 7
- Legend:
Damage: How much damage can the unit do.
Rate of Fire: How quick is it at firing.(Ranged only)
Range: How far can it shoot.(Ranged Only)
Speed(Movement): How fast it can move
Armor: What quality is the armor.
Morale: How easy is it route this unit
Strength: What is it good at.
Weakness: What is it bad at.
Unit: How many units are in one regiment.
Cost: How much it costs per regiment.
Ranks:(From worst to best)
Horrible
Poor
Fair
Good
Great
Excellent
Heroic
Legendary
Dwarven Militia
Damage: Fair
Speed: Fair
Armor: Fair
Morale: Horrible
Strength: Attacking enemies enmasse
Weakness: Basically any prolonged combat.
Unit: 125
Cost: 1
Dwarven Warriors
Damage: Good
Speed: Poor
Armor: Fair
Morale: Good
Strength: Combat against basic units and as support to better units.
Weakness: Prolonged Combat. Strong Melee Units.
Unit: 100
Cost: 2
Dwarven Axemen
Damage: Great
Speed: Poor
Armor: Good
Morale: Good
Strength: Combat against heavy or light armor.
Weakness: Vulnerable to ranged fire and cavalry charges.
Unit: 100
Cost: 3
Dwarven Guardians
Damage: Good
Speed: Poor
Armor: Great
Morale: Good
Strength: As defensive units, light armor foes.
Weakness: Going on the Offensive, heavy armored foes, and cavalry.
Unit: 100
Cost: 3
Dwarven Beserkers
Damage: Excellent
Speed: Poor
Armor: Great
Morale: Good
Strength: As offensive units.
Weakness: As defensive units, flanking, cavalry, archers.
Unit: 100
Cost: 4
Dwarven Steel Guardians
Damage: Great
Speed: Horrible
Armor: Excellent
Morale: Great
Strength: As defensive units, ranged fire.
Weakness: As offensive units, flanking.
Unit: 100
Cost: 5
Hammermen of Erebor
Damage: Heroic
Speed: Good
Armor: Great
Morale: Excellent
Strength: As offensive units
Weakness: As Defensive units, archers, cavalry.
Unit: 75
Cost: 5
Guardians of the Iron Hills
Damage: Excellent
Speed: Good
Armor: Heroic
Morale: Heroic
Strength: As defensive units.
Weakness: As offensive units, flanking.
Unit: 75
Cost: 5
Dragon Slayers of the Blue Mountains
Damage: Legendary
Speed: Heroic
Armor: Legendary
Morale: Legendary
Strength: Against anything.
Weakness: Nothing.
Unit: 25
Cost: 20
Dwarven Royal Guard
Damage: Heroic
Speed: Heroic
Armor: Legendary
Morale: Legendary
Strength: Anything.
Weakness: Nothing.
Unit: 50
Cost: N/A (Comes with General or King)
Dwarven Archer Militia
Damage: Fair
Rate of Fire: Good
Range: Fair
Speed(Movement): Good
Armor: Poor
Morale: Horrible
Strength: Range, unarmored or light armored foes.
Weakness: Melee, cavalry, heavily armored foes.
Unit: 125
Cost: 3
Dwarven Crossbow Militia
Damage: Good
Rate of Fire: Fair
Range: Good
Speed(Movement): Good
Armor: Poor
Morale: Horrible
Strength: Range.
Weakness: Melee, cavalry.
Unit: 125
Cost: 2
Dwarven Axethrower Militia
Damage: Good
Rate of Fire: Geat
Range: Horrible
Speed(Movement): Good
Armor: Horrible
Morale: Fair
Strength: Range, Melee.
Weakness: Cavalry, prolonged melee.
Unit: 125
Cost: 2
Dwarven Marksmen
Damage: Excellent
Rate of Fire: Good
Range: Great
Speed(Movement): Good
Armor: Good
Morale: Good
Strength: Ranged.
Weakness: Melee, cavalry.
Unit: 100
Cost: 7
Dwarven Axethrowers
Damage: Heroic
Rate of Fire: Heroic
Range: Horrible
Speed(Movement): Good
Armor: Poor
Morale: Good
Strength: Melee, Ranged.
Weakness: Prolonged Melee, cavalry
Unit: 100
Cost: 4
Dwarven Spearmen
Damage: Good
Speed: Poor
Armor: Good
Morale: Good
Strength: Cavalry, narrow corridors.
Weakness: Close combat melee, open spaces, flanking
Unit: 125
Cost: 3
Dwarven Pike
Damage: Great
Speed: Horrible
Armor: Great
Morale: Excellent
Strength: Cavalry, narrow corridors.
Weakness: Close combat melee, open spaces, flanking
Unit: 125
Cost: 5
Dale Mercenary Cavalry
Damage: Good
Speed: Excellent
Armor: Good
Morale: Good
Strength: Flanking, vs. ranged.
Weakness: Spears, prolonged melee combat.
Unit: 40
Cost: 7
Mon Apr 28, 2014 10:18 am by SachikoEroth
» Faelwen the Shieldmaiden of Rohan
Wed Nov 20, 2013 7:41 pm by midnightgirl
» Furien Daughter of the Exiled
Wed Nov 20, 2013 1:52 am by BrodoSwaggin57
» Ello :D
Tue Nov 19, 2013 8:07 pm by BrodoSwaggin57
» Haiduk - Spellbook
Tue Aug 06, 2013 10:59 pm by haiduk
» A Challenger Appears!
Sun Jun 09, 2013 4:00 pm by MyElfIsDifferent
» Sign Up
Thu Apr 04, 2013 9:36 am by Thorbardin glacierclaw
» Hail to all Khazad from thorbardin
Thu Apr 04, 2013 9:13 am by Thorbardin glacierclaw
» IMPORTANT ANNOUNCEMENT ALL NEW PEOPLE READ
Wed Dec 19, 2012 7:51 am by Eightball